Blood at the Iron Ford
Battlefield: open grassland under a clear sky · 8 Oct 2026 · Ranked
Crusader Knights
150 heavily armoured knights in full plate on barded warhorses with lances and longswords, supported by 300 crossbowmen behind large pavise shields.
Zombie Horde
3,000 slow, shambling zombies that feel no pain or fear, can only be stopped by destroying the head, and turn anyone they bite.
ROUND 1 OF 4
Crusader Knights trot forward in a gleaming steel line, banners snapping. Across open grassland under a clear sky, Zombie Horde catch the scent of Crusader Knights and turn as one.
ROUND 2 OF 4
Crusader Knights hack through Zombie Horde with longswords from the saddle. Zombie Horde stumble into a killing ground.
ROUND 3 OF 4
Zombie Horde smother Crusader Knights under sheer numbers. Crusader Knights have their crossbowmen exposed and battered.
ROUND 4 OF 4
Zombie Horde smother Crusader Knights under sheer numbers. Crusader Knights are finally dragged from the saddle one by one.
» A groan rises from the horde as the last of Crusader Knights goes down.
THE WAR ORACLE'S VERDICT
A genuinely close fight. Crusader Knights brings crushing lance charge, while Zombie Horde answers with feel no pain or fear. Terrain and nerve on open grassland under a clear sky could swing it either way.
- Crushing lance charge
- Very slow
- The battlefield: open grassland under a clear sky
MVP: A particularly fast zombie
Zombie Horde holds open grassland under a clear sky, bloodied but victorious. Crusader Knights is finished as a fighting force.